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Cyberpunk 2077 is finally where it should have been from the start

Image: CD Projekt Red

I was genuinely surprised how much I enjoyed revisiting Cyberpunk 2077 as part of its major new update.

I dutifully played through Cyberpunk 2077 in the weeks after its rocky December 2020 launch, but I always felt that it was aggressively fine. I loved sneaking through levels as a netrunner that stealthily hacked into enemies. But things like the cringey edginess that permeated nearly every line of dialogue, a clothes / gear system that forced me to look like an absolute clown to get the best stats, and even small details like a frustratingly zoomed-in mini-map all brought down the experience.

Nearly three years in, a lot of those quibbles are now fixed, and after spending more than a dozen hours with the new update 2.0 and Phantom…

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